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      Stochastic and Boltzmann-like models for behavioral changes, and their relation to game theory

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          Abstract

          In the last decade, stochastic models have shown to be very useful for quantitative modelling of social processes. Here, a configurational master equation for the description of behavioral changes by pair interactions of individuals is developed. Three kinds of social pair interactions are distinguished: Avoidance processes, compromising processes, and imitative processes. Computational results are presented for a special case of imitative processes: the competition of two equivalent strategies. They show a phase transition that describes the selforganization of a behavioral convention. This phase transition is further analyzed by examining the equations for the most probable behavioral distribution, which are Boltzmann-like equations. Special cases of Boltzmann-like equations do not obey the H-theorem and have oscillatory or even chaotic solutions. A suitable Taylor approximation leads to the socalled game dynamical equations (also known as selection-mutation equations in the theory of evolution).

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          The P 1 P 2 D Hypothesis: On the Intercity Movement of Persons

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            On the identity of three generalized master equations

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              A mathematical model for the behavior of pedestrians

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                Author and article information

                Journal
                22 May 1998
                Article
                10.1016/0378-4371(93)90028-3
                cond-mat/9805293
                bfff5ca7-5f38-48b6-b879-d1fb6fd366e4
                History
                Custom metadata
                Physica A 193, 241-258 (1993)
                For related work see http://www.theo2.physik.uni-stuttgart.de/helbing.html
                cond-mat.stat-mech chao-dyn nlin.CD

                Condensed matter,Nonlinear & Complex systems
                Condensed matter, Nonlinear & Complex systems

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