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Five Theses for Interactive Digital Narrative
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Author(s):
Hartmut Koenitz
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2014
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Springer International Publishing
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Cybertext: Perspectives on Ergodic Literature
SVERRE AARSETH
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Espen AARSETH
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E Aarseth
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(1997)
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Video Game Spaces: Image, Play, and Structure in 3D Worlds
Michael Nitsche
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Avatars of Story
Marie-Laure RYAN
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2014
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DOI:
10.1007/978-3-319-12337-0_13
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291bb63b-6955-4610-a9f5-1592c0c806ab
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Book chapters
pp. 1
Data compression with substitution
pp. 1
An XML-Based Runtime User Interface Description Language for Mobile Computing Devices
pp. 1
Storytelling with Adjustable Narrator Styles and Sentiments
pp. 1
Description is our business
pp. 1
Introduction
pp. 3
Chapter 1: Search Computing
pp. 3
Data Capsule: A New Paradigm for Automatic Compliance with Data Privacy Regulations
pp. 3
Video Event Detection Using Kernel Support Vector Machine with Isotropic Gaussian Sample Uncertainty (KSVM-iGSU)
pp. 13
Combinatorial Dialogue Authoring
pp. 16
Model-Based User Interface Design Using Markup Concepts
pp. 16
Video Content Representation Using Recurring Regions Detection
pp. 17
Some pronominalization issues in generation of texts in romance languages
pp. 24
SchengenDB: A Data Protection Database Proposal
pp. 7
ASR:AnOverview
pp. 10
The Larch approach to specification
pp. 15
Pre-processing of the Speech Data
pp. 24
Chapter 3: Search for Knowledge
pp. 25
Diegetization: An Approach for Narrative Scaffolding in Open-World Simulations for Training
pp. 25
3D2Real: Simulation League Finals in Real Robots
pp. 28
Abstract User Interfaces: A Model and Notation to Support Plasticity in Interactive Systems
pp. 29
Group Feature Selection for Audio-Based Video Genre Classification
pp. 34
The use of finite automata in the lexical representation of natural language
pp. 39
Position: GDPR Compliance by Construction
pp. 11
Formal specification in metamorphic programming
pp. 21
Stochastic Modelling of Speech
pp. 35
Motion Control of Swedish Wheeled Mobile Robots in the Presence of Actuator Saturation
pp. 42
Computational Cartoonist: A Comic-Style Video Summarization System for Anime Films
pp. 45
Chapter 4: The Search Engine Industry
pp. 49
Task Modelling for Context-Sensitive User Interfaces
pp. 51
Estimation of the entropy by the lempel-ziv method
pp. 54
From Here to Provtopia
pp. 31
Formalizing design spaces: Implicit invocation mechanisms
pp. 31
Knowledge Bases of an ASR System
pp. 47
Imitative Reinforcement Learning for Soccer Playing Robots
pp. 49
An Authoring Tool for Movies in the Style of Heider and Simmel
pp. 51
Exploring the Long Tail of Social Media Tags
pp. 66
Applications of phonetic description
pp. 68
Privacy and Policy in Polystores: A Data Management Research Agenda
pp. 69
Industrial User Interface Evaluation Based on Coloured Petri Nets Modelling and Analysis
pp. 72
Chapter 5: From Mashup Technologies to Universal Integration: Search Computing the Imperative Way
pp. 37
Speaker Adaptation
pp. 45
On type checking in VDM and related consistency issues
pp. 59
The Chin Pinch: A Case Study in Skill Learning on a Legged Robot
pp. 61
Exploring Performative Authoring as a Story Creation Approach for Children
pp. 63
Visual Analyses of Music Download History: User Studies
pp. 79
Sequence comparison: Some theory and some practice
pp. 82
Analyzing GDPR Compliance Through the Lens of Privacy Policy
pp. 88
A Tool Suite for Integrating Task and System Models through Scenarios
pp. 94
Chapter 6: Web Data Extraction for Service Creation
pp. 114
Temporal Patterns for Complex Interaction Design
pp. 114
Chapter 7: Dataspaces
pp. 57
Confidence Measures
pp. 63
Combining transformation and posit-and-prove in a VDM development
pp. 73
Interweaving Story Coherence and Player Creativity through Story-Making Games
pp. 76
Personalized Annotation for Mobile Photos Based on User’s Social Circle
pp. 93
The lexical analysis of French
pp. 96
Privacy Changes Everything
pp. 115
Learning How to Optimize Data Access in Polystores
pp. 135
Chapter 8: Multimedia and Multimodal Information Retrieval
pp. 79
Pronunciation Adaptation
pp. 81
Remain Anonymous, Create Characters and Backup Stories: Online Tools Used in Internet Crime Narratives
pp. 81
A case for structured analysis/formal design
pp. 86
Autonomous Learning of Ball Trapping in the Four-Legged Robot League
pp. 88
Utilizing Sensor-Social Cues to Localize Objects-of-Interest in Outdoor UGVs
pp. 100
NEWSMAN: Uploading Videos over Adaptive Middleboxes to News Servers in Weak Network Infrastructures
pp. 105
Future Work
pp. 106
A model-oriented method for algebraic specifications using COLD-1 as notation
pp. 128
Midas: Towards an Interactive Data Catalog
pp. 144
Reasoning about Interactive Systems with Stochastic Models
pp. 163
Chapter 9: Service Marts
pp. 91
Objective Metrics for Interactive Narrative
pp. 98
Autonomous Learning of Stable Quadruped Locomotion
pp. 103
The PC3 Framework: A Formal Lens for Analyzing Interactive Narratives across Media Forms
pp. 109
Summary
pp. 110
Using the Simulated Annealing Algorithm for Multiagent Decision Making
pp. 114
Computational Face Reader
pp. 125
A mechanical formalization of several fairness notions
pp. 139
Evolution Management of Multi-model Data
pp. 188
Chapter 10: Join Methods and Query Optimization
pp. 113
Storytelling Artifacts
pp. 122
From RoboLab to Aibo: A Behavior-Based Interface for Educational Robotics
pp. 127
Posed and Spontaneous Expression Recognition Through Restricted Boltzmann Machine
pp. 131
Databases and Experimental Settings
pp. 149
Specification and stepwise development of communicating systems
pp. 154
WIP - SKOD: A Framework for Situational Knowledge on Demand
pp. 183
Heuristic Evaluation of Website Attractiveness and Usability
pp. 211
Chapter 11: Rank-Join Algorithms for Search Computing
pp. 125
Toward a Hermeneutic Narratology of Interactive Digital Storytelling
pp. 134
The Robotics and Mechatronics Kit “qfix”
pp. 135
MLLR Results
pp. 138
DFRS: A Large-Scale Distributed Fingerprint Recognition System Based on Redis
pp. 164
Writing operational semantics in Z: A structural approach
pp. 167
Development of a Polystore Data Management System for an Evolving Big Scientific Data Archive
pp. 199
Affordance and Symmetry
pp. 225
Chapter 12: Panta Rhei: Flexible Execution Engine for Search Computing Queries
pp. 134
Five Theses for Interactive Digital Narrative
pp. 139
Phoneme Inventory
pp. 146
Cooperative Visual Tracking in a Team of Autonomous Mobile Robots
pp. 150
Logo Recognition via Improved Topological Constraint
pp. 185
Patient Centric Data Integration for Improved Diagnosis and Risk Prediction
pp. 189
EZ: A system for automatic prototyping of Z specifications
pp. 244
Chapter 13: Liquid Queries and Liquid Results in Search Computing
pp. 158
Selective Visual Attention for Object Detection on a Legged Robot
pp. 162
Compound Figure Separation Combining Edge and Band Separator Detection
pp. 196
An Architecture to Support Real-World Studies that Investigate the Autonomic Nervous System
pp. 204
Z and high level Petri nets
pp. 268
Chapter 14: Building Search Computing Applications
pp. 148
Fleeing the Operator: The User Experience and Participation in Marble Hornets (2009-2014)
pp. 171
Towards Probabilistic Shape Vision in RoboCup: A Practical Approach
pp. 174
Camera Network Based Person Re-identification by Leveraging Spatial-Temporal Constraint and Multiple Cameras Relations
pp. 204
Comparison of Approaches for Querying Chemical Compounds
pp. 220
An approach to the static semantics of VDM-SL
pp. 291
Chapter 15: Search Computing and the Life Sciences
pp. 156
Mapping Trends in Interactive Non-fiction through the Lenses of Interactive Documentary
pp. 183
Parabolic Flight Reconstruction from Multiple Images from a Single Camera in General Position
pp. 187
Global Contrast Based Salient Region Boundary Sampling for Action Recognition
pp. 225
Differential Diagnosis of Heart Disease in Emergency Departments Using Decision Tree and Medical Knowledge
pp. 254
Behavioural extension for CSP
pp. 307
Appendix A: Search Computing Dictionary
pp. 164
Narrative Cognition in Interactive Systems: Suspense-Surprise and the P300 ERP Component
pp. 194
On the Calibration of Non Single Viewpoint Catadioptric Sensors
pp. 199
Elastic Edge Boxes for Object Proposal on RGB-D Images
pp. 237
Deep Autoencoder Based Neural Networks for Coronary Heart Disease Risk Prediction
pp. 268
Cpo's do not form a cpo, and yet recursion works
pp. 206
An Automated Refereeing and Analysis Tool for the Four-Legged League
pp. 212
Pairing Contour Fragments for Object Recognition
pp. 249
Towards Automated Hypothesis Testing in Neuroscience
pp. 279
LPF and MPLω — A logical comparison of VDM SL and COLD-K
pp. 188
Interactive Storytelling in a Mixed Reality Environment: How Does Sound Design and Users’ Preknowledge of the Background Story Influence the User Experience?
pp. 219
Detecting Motion in the Environment with a Moving Quadruped Robot
pp. 226
Instance Search with Weak Geometric Correlation Consistency
pp. 261
Training Set Expansion Using Word Embeddings for Korean Medical Information Extraction
pp. 309
Tactical tools for distributing VDM specifications
pp. 196
Structuring Location-Aware Interactive Narratives for Mobile Augmented Reality
pp. 232
Using Temporal Consistency to Improve Robot Localisation
pp. 238
Videopedia: Lecture Video Recommendation for Educational Blogs Using Topic Modeling
pp. 277
Intelligent Health Care Data Management Using Blockchain: Current Limitation and Future Research Agenda
pp. 324
An attempt to reason about shared-state concurrency in the style of VDM
pp. 204
Fictional Realities: Augmenting Location-Based Stories through Interaction with Pervasive Displays
pp. 245
Multi-cue Localization for Soccer Playing Humanoid Robots
pp. 251
Towards Training-Free Refinement for Semantic Indexing of Visual Media
pp. 343
Reasoning about VDM specifications
pp. 208
Comparison of Narrative Comprehension between Players and Spectators in a Story-Driven Game
pp. 258
Proprioceptive Motion Modeling for Monte Carlo Localization
pp. 264
Deep Learning Generic Features for Cross-Media Retrieval
pp. 356
On formal specification of a proof tool
pp. 212
Moral Values in Narrative Characters: An Experiment in the Generation of Moral Emotions
pp. 270
Autonomous Planned Color Learning on a Legged Robot
pp. 276
Cross-Media Retrieval via Semantic Entity Projection
pp. 371
Reasoning about VDM developments using the VDM support tool in mural
pp. 216
Three Is a Magic Number: Virtual Cameras for Dynamic Triadic Game Dialogue
pp. 279
Sensor Modeling Using Visual Object Relation in Multi Robot Object Tracking
pp. 289
Visual Re-ranking Through Greedy Selection and Rank Fusion
pp. 389
EVES: An overview
pp. 220
AR as Digital Ekphrasis: The Example of Borsuk and Bouse’s Between Page and Screen
pp. 287
Robust Color Segmentation Through Adaptive Color Distribution Transformation
pp. 301
No-reference Image Quality Assessment Based on Structural and Luminance Information
pp. 406
Deriving transitivity of VDM-reification in DEVA
pp. 224
Appraisal of Emotions from Resources
pp. 296
H ∞ Filtering for a Mobile Robot Tracking a Free Rolling Ball
pp. 313
Learning Multiple Views with Orthogonal Denoising Autoencoders
pp. 428
Upgrading the pre- and postcondition technique
pp. 228
A Little Goat Builds the World – An Interactive Children Story for Tablets
pp. 325
Fast Nearest Neighbor Search in the Hamming Space
pp. 457
The formal development of a secure transaction mechanism
pp. 232
CHESS: Personalized Storytelling Experiences in Museums
pp. 314
Learning in a High Dimensional Space: Fast Omnidirectional Quadrupedal Locomotion
pp. 337
SOMH: A Self-Organizing Map Based Topology Preserving Hashing Method
pp. 477
Formal development of a Serial Copy Management System
pp. 236
Unfinished Business – A Transmedia Project
pp. 322
A Novel Approach to Efficient Monte-Carlo Localization in RoboCup
pp. 349
Describing Images with Ontology-Aware Dictionary Learning
pp. 496
Specification and refinement in an integrated database application environment
pp. 238
A Storytelling Game with Metaphor
pp. 330
Representing Spatial Activities by Spatially Contextualised Motion Patterns
pp. 359
Quality Analysis on Mobile Devices for Real-Time Feedback
pp. 511
Techniques for partial specification and specification of switching systems
pp. 242
K-Sketch: Digital Storytelling with Animation Sketches
pp. 338
Mobile Robots for an E-Mail Interface for People Who Are Blind
pp. 370
Interactive Search in Video: Navigation With Flick Gestures vs. Seeker-Bars
pp. 526
Specification of the MAA standard in VDM
pp. 246
Telling Stories via the Gameplay Reflecting a Player Character’s Inner States
pp. 347
Robust and Efficient Field Features Detection for Localization
pp. 382
Second-Layer Navigation in Mobile Hypervideo for Medical Training
pp. 545
Unintrusive ways to integrate formal specifications in practice
pp. 355
Coordination Without Negotiation in Teams of Heterogeneous Robots
pp. 397
Reverse Testing Image Set Model Based Multi-view Human Action Recognition
pp. 571
An overview of HP-SL
pp. 363
Towards a Calibration-Free Robot: The ACT Algorithm for Automatic Online Color Training
pp. 409
Face Image Super-Resolution Through Improved Neighbor Embedding
pp. 371
Learning to Shoot Goals Analysing the Learning Process and the Resulting Policies
pp. 421
Adaptive Multichannel Reduction Using Convex Polyhedral Loudspeaker Array
pp. 597
A debugger for a Meta-IV-like meta-language
pp. 379
Cognitive Robotics: Command, Interrogation and Teaching in Robot Coaching
pp. 432
Dominant Set Based Data Clustering and Image Segmentation
pp. 604
An executable subset of Meta-IV with loose specification
pp. 387
Panoramic Localization in the 4-Legged League
pp. 444
An R-CNN Based Method to Localize Speech Balloons in Comics
pp. 619
Using VDM within an object-oriented framework
pp. 395
Orientation Extraction and Identification of the Opponent Robots in RoboCup Small-Size League
pp. 454
Facial Age Estimation with Images in the Wild
pp. 629
The integrated software development and verification system ATES
pp. 466
Fast Visual Vocabulary Construction for Image Retrieval Using Skewed-Split k-d Trees
pp. 645
Using RAISE — first impressions from the LaCoS applications
pp. 410
Evaluating Learning Automata as a Model for Cooperation in Complex Multi-agent Domains
pp. 478
OGB: A Distinctive and Efficient Feature for Mobile Augmented Reality
pp. 658
A specification of a complex programming language statement
pp. 418
Cooperative 3-Robot Passing and Shooting in the RoboCup Small Size League
pp. 493
Learning Relative Aesthetic Quality with a Pairwise Approach
pp. 668
The prospectra system
pp. 505
Robust Crowd Segmentation and Counting in Indoor Scenes
pp. 670
The visual presentation of VDM specifications
pp. 434
Local Movement Control with Neural Networks in the Small Size League
pp. 515
Robust Sketch-Based Image Retrieval by Saliency Detection
pp. 672
Mural and specbox
pp. 442
A Comparative Analysis of Particle Filter Based Localization Methods
pp. 527
Image Classification Using Spatial Difference Descriptor Under Spatial Pyramid Matching Framework
pp. 675
The VDM domain compiler a VDM class library generator
pp. 450
A New Mechatronic Component for Adjusting the Footprint of Tracked Rescue Robots
pp. 540
Exploring Relationship Between Face and Trustworthy Impression Using Mid-level Facial Features
pp. 677
The Delft VDM-SL front-end
pp. 458
Vectorization of Grid Maps by an Evolutionary Algorithm
pp. 550
Edit-Based Font Search
pp. 681
Prototyping with temporal VDM a status report
pp. 466
Ego-Motion Estimation and Collision Detection for Omnidirectional Robots
pp. 562
Private Video Foreground Extraction Through Chaotic Mapping Based Encryption in the Cloud
pp. 683
The Exspect tool
pp. 474
Integrating Simple Unreliable Perceptions for Accurate Robot Modeling in the Four-Legged League
pp. 574
Evaluating Access Mechanisms for Multimodal Representations of Lifelogs
pp. 685
CADiZ - Computer aided design in Z
pp. 483
Distributed, Play-Based Coordination for Robot Teams in Dynamic Environments
pp. 586
Analysis and Comparison of Inter-Channel Level Difference and Interaural Level Difference
pp. 687
The HP-ST toolset
pp. 491
Development of an Autonomous Rescue Robot Within the USARSim 3D Virtual Environment
pp. 596
Automatic Scribble Simulation for Interactive Image Segmentation Evaluation
pp. 689
The RAISE toolset
pp. 499
Appearance-Based Robot Discrimination Using Eigenimages
pp. 609
Multi-modal Image Re-ranking with Autoencoders and Click Semantics
pp. 691
The IBM Z tool
pp. 507
Fuzzy Naive Bayesian Classification in RoboSoccer 3D: A Hybrid Approach to Decision Making
pp. 621
Sketch-Based Image Retrieval with a Novel BoVW Representation
pp. 693
The VDM-SL editor and consistency checker
pp. 516
A Novel Omnidirectional Wheel Based on Reuleaux-Triangles
pp. 632
Symmetry-Aware Human Shape Correspondence Using Skeleton
pp. 695
B-tool
pp. 523
Development of Three Dimensional Dynamics Simulator with Omnidirectional Vision Model
pp. 642
XTemplate 4.0: Providing Adaptive Layouts and Nested Templates for Hypermedia Documents
pp. 697
A VDM subset compiler
pp. 532
Real-Time Randomized Motion Planning for Multiple Domains
pp. 654
Level Ratio Based Inter and Intra Channel Prediction with Application to Stereo Audio Frame Loss Concealment
pp. 540
Towards a Methodology for Stabilizing the Gaze of a Quadrupedal Robot
pp. 662
Depth Map Coding by Modeling the Locality and Local Correlation of View Synthesis Distortion in 3-D Video
pp. 548
Automatic Acquisition of Robot Motion and Sensor Models
pp. 675
Discriminative Feature Learning with an Optimal Pattern Model for Image Classification
pp. 556
Ambulance Decision Support Using Evolutionary Reinforcement Learning in Robocup Rescue Simulation League
pp. 686
Sign Language Recognition Based on Trajectory Modeling with HMMs
pp. 698
MusicMixer: Automatic DJ System Considering Beat and Latent Topic Similarity
pp. 710
Adaptive Synopsis of Non-Human Primates’ Surveillance Video Based on Behavior Classification
pp. 722
A Packet Scheduling Method for Multimedia QoS Provisioning
pp. 738
Robust Object Tracking Using Valid Fragments Selection
pp. 755
Exploring Discriminative Views for 3D Object Retrieval
pp. 767
What Catches Your Eyes as You Move Around? On the Discovery of Interesting Regions in the Street
pp. 780
Bag Detection and Retrieval in Street Shots
pp. 793
TV Commercial Detection Using Success Based Locally Weighted Kernel Combination
pp. 806
Frame-Wise Continuity-Based Video Summarization and Stretching
pp. 818
Respiration Motion State Estimation on 4D CT Rib Cage Images
pp. 829
Location-Aware Image Classification
pp. 842
Enhancement for Dust-Sand Storm Images
pp. 862
Extracting Visual Knowledge from the Internet: Making Sense of Image Data
pp. 874
Ordering of Visual Descriptors in a Classifier Cascade Towards Improved Video Concept Detection
pp. 886
Spatial Constrained Fine-Grained Color Name for Person Re-identification
pp. 898
Dealing with Ambiguous Queries in Multimodal Video Retrieval
pp. 910
Collaborative Q-Learning Based Routing Control in Unstructured P2P Networks
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