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Video Game Spaces : Image, Play, and Structure in 3D Worlds
monograph
Author(s):
Michael Nitsche
Publication date:
December 05 2008
Publisher:
The MIT Press
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Book
ISBN:
9780262141017
Publication date:
December 05 2008
DOI:
10.7551/mitpress/9780262141017.001.0001
SO-VID:
07257972-a0a2-4603-8c53-1e644bc79815
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Book chapters
pp. 1
Introduction
pp. 25
Games and Rules
pp. 31
Defining Interaction
pp. 41
Defining Narrative
pp. 47
Combining Interaction and Narrative
pp. 69
Games as Moving Images
pp. 79
Cinema and Game Spaces
pp. 129
Sound in Game Spaces
pp. 145
Effects of Narrative Filters
pp. 159
Architectural Approaches
pp. 171
Examples of Spatial Structures in Game Spaces
pp. 191
Virtual Places
pp. 203
Players “in” the Video Game Space
pp. 227
Story Maps
pp. 233
Places of Shared Stories
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