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      Untethered Feel‐Through Haptics Using 18‐µm Thick Dielectric Elastomer Actuators

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          Coding and use of tactile signals from the fingertips in object manipulation tasks.

          During object manipulation tasks, the brain selects and implements action-phase controllers that use sensory predictions and afferent signals to tailor motor output to the physical properties of the objects involved. Analysis of signals in tactile afferent neurons and central processes in humans reveals how contact events are encoded and used to monitor and update task performance.
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            Soft Actuators for Small-Scale Robotics

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              Skin-integrated wireless haptic interfaces for virtual and augmented reality

              Traditional technologies for virtual reality (VR) and augmented reality (AR) create human experiences through visual and auditory stimuli that replicate sensations associated with the physical world. The most widespread VR and AR systems use head-mounted displays, accelerometers and loudspeakers as the basis for three-dimensional, computer-generated environments that can exist in isolation or as overlays on actual scenery. In comparison to the eyes and the ears, the skin is a relatively underexplored sensory interface for VR and AR technology that could, nevertheless, greatly enhance experiences at a qualitative level, with direct relevance in areas such as communications, entertainment and medicine1,2. Here we present a wireless, battery-free platform of electronic systems and haptic (that is, touch-based) interfaces capable of softly laminating onto the curved surfaces of the skin to communicate information via spatio-temporally programmable patterns of localized mechanical vibrations. We describe the materials, device structures, power delivery strategies and communication schemes that serve as the foundations for such platforms. The resulting technology creates many opportunities for use where the skin provides an electronically programmable communication and sensory input channel to the body, as demonstrated through applications in social media and personal engagement, prosthetic control and feedback, and gaming and entertainment.
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                Author and article information

                Contributors
                Journal
                Advanced Functional Materials
                Adv. Funct. Mater.
                Wiley
                1616-301X
                1616-3028
                September 2021
                October 07 2020
                September 2021
                : 31
                : 39
                : 2006639
                Affiliations
                [1 ]Soft Transducers Laboratory (LMTS) École Polytechnique Fédérale de Lausanne (EPFL) Rue de la Maladière 71B Neuchâtel 2000 Switzerland
                [2 ]Integrated Actuators Laboratory (LAI) École Polytechnique Fédérale de Lausanne (EPFL) Rue de la Maladière 71B Neuchâtel 2000 Switzerland
                [3 ]Laboratoire de Physicochimie des Polymères et des Interfaces (LPPI) Université de Cergy‐Pontoise 5 mail Gay Lussac Cergy‐Pontoise Cedex 95031 France
                Article
                10.1002/adfm.202006639
                655af43b-5add-4055-9021-98de733893b1
                © 2021

                http://onlinelibrary.wiley.com/termsAndConditions#vor

                http://doi.wiley.com/10.1002/tdm_license_1.1

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