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      Evaluating User Experience in Games 

      Presence, Involvement, and Flow in Digital Games

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      Springer London

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          The Motivational Pull of Video Games: A Self-Determination Theory Approach

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            Measuring the Customer Experience in Online Environments: A Structural Modeling Approach

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              Measuring the Involvement Construct

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                Author and book information

                Book Chapter
                2010
                December 29 2009
                : 23-46
                10.1007/978-1-84882-963-3_3
                34ec6e45-5288-4259-b473-acddfeeb55c0
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