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      Understanding the Biomechanical Properties of Skull Base Tissues Is Essential for the Future of Virtual Reality Endoscopic Sinus and Skull Base Surgery Simulators

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          Abstract

          To the editor: We would like to address the article titled “Virtual reality simulators for endoscopic sinus and skull base surgery: the present and future” by Kim et al. [1]. In the field of endoscopic sinus and skull base surgery (ESSBS), many virtual reality simulators (VRS) have been developed. The authors reviewed the current literature of these simulators and discussed the directions of future developments in a very interesting work. They focused on hardware, haptic devices, and software aspects. Consistently with the authors, we would like to emphasize the importance of haptic feedback development and to point out the current limitations of VRS in this field. Haptic perception is defined as the combination of tactile perception and kinesthetic perception. In ESSBS, haptic perception is all the more important that tissues are not directly manipulated by the surgeon’s hands under direct vision, but by specific tools with indirect monitoring through an endoscope. As a result, depth perception and haptic feedback are reduced while hand-eye coordination is disturbed [2]. A low-fidelity haptic feedback on VRS could lead trainees to applying abnormal forces when using surgical tools in real practice [3]. Similar issues have been described in robotic surgery where haptic feedback is lacking [2]. This can be dangerous in clinical practice because trainees could damage important functional or vital structures (i.e., internal carotid artery, optic nerves, meninges, orbits...) and lead to patient’s death or serious disability. Moreover, trainees are more comfortable and more accurate at characterizing tissues with simultaneous vision and haptic feedback than with visual feedback alone or haptic feedback alone [4]. Kim et al. [1] observed that most of ESBSS-VRS nowadays intend to provide haptic feedback. However, there are few data regarding the development and validation of haptic rendering. Indeed, to develop high-fidelity haptic tools, researchers need data on biomechanical properties of tissues, the most significant of which is the Young’s modulus. Unfortunately, data are lacking regarding skull base mechanical properties [5]: indeed, the Young’s modulus determination requires bending or tensile tests applied on multiple standardized formatted tissues samples. Yet the anatomy of the anterior skull base does not lend itself to standardized samples because of the frequent and large anatomic variations in bone thickness of the ethmoid and sphenoid paranasal sinuses, of the presence of multiple septa, and of its deep position within the head. Realistic haptic feedback is crucial for the acquisition of surgical skills. We are convinced that the future of high-fidelity ESSBS-VRS development lies in fundamental research on biomechanical properties of skull base tissues. Meanwhile, simulation on cadavers or on validated synthetic simulators seems to be the adequate solution for training curricula in ESSBS.

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          Haptics in minimally invasive surgery--a review.

          This article gives an overview of research performed in the field of haptic information feedback during minimally invasive surgery (MIS). Literature has been consulted from 1985 to present. The studies show that currently, haptic information feedback is rare, but promising, in MIS. Surgeons benefit from additional feedback about force information. When it comes to grasping forces and perceiving slip, little is known about the advantages additional haptic information can give to prevent tissue trauma during manipulation. Improvement of haptic perception through augmented haptic information feedback in MIS might be promising.
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            Force feedback plays a significant role in minimally invasive surgery: results and analysis.

            To evaluate the role of force feedback with applications to minimally invasive surgery (MIS). Two research hypotheses were tested using our automated laparoscopic grasper. Conventional laparoscopic tools do not have the ability of providing force feedback to a surgeon when in use with or without robotic surgical systems. Loss of haptic (force and tactile) feedback in MIS procedures is a disadvantage to surgeons since they are conventionally used to palpating tissues to diagnose tissues as normal or abnormal. Therefore, the need exists to incorporate force feedback into laparoscopic tools. We have developed an automated laparoscopic grasper with force feedback capability to help surgeons differentiate tissue stiffness through a haptic interface device. We tested our system with 20 human subjects (10 surgeons and 10 nonsurgeons) using our grasper to evaluate the role of force feedback to characterize tissues and answer 2 research hypotheses. Our experiments confirmed 1 of our 2 research hypotheses, namely, providing both vision and force feedback leads to better tissue characterization than only vision feedback or only force feedback. We have validated 1 of our 2 research hypotheses regarding incorporating force feedback with vision feedback to characterize tissues of varying stiffness.
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              Geometric and mechanical evaluation of 3D-printing materials for skull base anatomical education and endoscopic surgery simulation – A first step to create reliable customized simulators

              Introduction Endoscopic skull base surgery allows minimal invasive therapy through the nostrils to treat infectious or tumorous diseases. Surgical and anatomical education in this field is limited by the lack of validated training models in terms of geometric and mechanical accuracy. We choose to evaluate several consumer-grade materials to create a patient-specific 3D-printed skull base model for anatomical learning and surgical training. Methods Four 3D-printed consumer-grade materials were compared to human cadaver bone: calcium sulfate hemihydrate (named Multicolor), polyamide, resin and polycarbonate. We compared the geometric accuracy, forces required to break thin walls of materials and forces required during drilling. Results All materials had an acceptable global geometric accuracy (from 0.083mm to 0.203mm of global error). Local accuracy was better in polycarbonate (0.09mm) and polyamide (0.15mm) than in Multicolor (0.90mm) and resin (0.86mm). Resin and polyamide thin walls were not broken at 200N. Forces needed to break Multicolor thin walls were 1.6–3.5 times higher than in bone. For polycarbonate, forces applied were 1.6–2.5 times higher. Polycarbonate had a mode of fracture similar to the cadaver bone. Forces applied on materials during drilling followed a normal distribution except for the polyamide which was melted. Energy spent during drilling was respectively 1.6 and 2.6 times higher on bone than on PC and Multicolor. Conclusion Polycarbonate is a good substitute of human cadaver bone for skull base surgery simulation. Thanks to short lead times and reasonable production costs, patient-specific 3D printed models can be used in clinical practice for pre-operative training, improving patient safety.
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                Author and article information

                Journal
                Clin Exp Otorhinolaryngol
                Clin Exp Otorhinolaryngol
                CEO
                Clinical and Experimental Otorhinolaryngology
                Korean Society of Otorhinolaryngology-Head and Neck Surgery
                1976-8710
                2005-0720
                May 2019
                1 February 2019
                : 12
                : 2
                : 231-232
                Affiliations
                [1 ]Department of Otolaryngology-Head and Neck Surgery, Gui de Chauliac Hospital, University Hospital of Montpellier, Montpellier, France
                [2 ]Aide à la Décision Médicale Personnalisée, Montpellier University, Montpellier, France
                [3 ]Department of Otolaryngology-Head and Neck Surgery, Brabois Hospital, University Regional Hospital of Nancy, Lorraine University, Vandœuvre-lès-Nancy, France
                [4 ]Montpellier Laboratory of Informatics, Robotics and Microelectonics (LIRMM), ICAR Team, French National Centre for Scientific Research (CNRS), Montpellier University, Montpellier, France
                Author notes
                Corresponding author: Valentin Favier Department of Otolaryngology-Head and Neck Surgery, Gui de Chauliac Hospital, University Hospital of Montpellier, 80 Avenue Augustin Fliche, Montpellier 34000, France Tel: +33-4-67-33-68-03, Fax: +33-4-67-33-68-08 E-mail: valentin_favier@ 123456hotmail.com
                Author information
                http://orcid.org/0000-0002-7999-951X
                Article
                ceo-2018-01627
                10.21053/ceo.2018.01627
                6453791
                30700086
                1369769e-c9ac-4927-a6e9-8c8d4b52224d
                Copyright © 2019 by Korean Society of Otorhinolaryngology-Head and Neck Surgery

                This is an open-access article distributed under the terms of the Creative Commons Attribution Non-Commercial License ( http://creativecommons.org/licenses/by-nc/4.0) which permits unrestricted non-commercial use, distribution, and reproduction in any medium, provided the original work is properly cited.

                History
                : 5 November 2018
                : 4 December 2018
                : 12 December 2018
                Categories
                Correspondence

                Otolaryngology
                Otolaryngology

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