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Virtual Worlds as Philosophical Tools
other
Author(s):
Stefano Gualeni
Publication date
(Print):
2015
Publisher:
Palgrave Macmillan UK
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Book
ISBN (Print):
978-1-349-58021-7
ISBN (Electronic):
978-1-137-52178-1
Publication date (Print):
2015
DOI:
10.1057/9781137521781
SO-VID:
55ea9383-a799-4b8f-b29c-4094080b46f4
License:
http://www.springer.com/tdm
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Book chapters
Positionality in the Digital Age
Virtual Worlds as Poetic Allegories
Worlds in the Age of Digital Simulation
Augmented Ontologies and a Challenge to Western Philosophy
A Reflection on Metaphysical Thought and Its Technological âOvercomingâ
Virtual Worlds and the Human Condition
The Questions Concerning Digital Technology
Thinking with Virtual Worlds
pp. 1
The Questions Concerning Digital Technology
pp. 22
A Reflection on Metaphysical Thought and Its Technological “Overcoming”
pp. 43
Worlds in the Age of Digital Simulation
pp. 60
Thinking with Virtual Worlds
pp. 80
Augmented Ontologies and a Challenge to Western Philosophy: Videogames and Simulations as Mediators of Human Thought and Experience
pp. 99
Positionality in the Digital Age: Virtual Bodies and the Effects of Virtual Experiences
pp. 130
Virtual Worlds as Poetic Allegories
pp. 150
Virtual Worlds and the Human Condition: Cognitive, Perceptual, Critical, and Operational Limitations
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