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Global Interdependence
Business Games in Managerial Training/Development and the Transition to a Free Market Economy
other
Author(s):
Eduard Rădăceanu
Publication date
(Print):
1992
Publisher:
Springer Japan
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The Journal of Gambling and Business Economics
Author and book information
Book Chapter
Publication date (Print):
1992
Page
: 337
DOI:
10.1007/978-4-431-68189-2_62
SO-VID:
29dfc03f-4b1f-4d2e-8a08-2dbcc835dcb2
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Book chapters
pp. 3
Preparing the Gaming Profession to Deal with Problems of the Twenty-first Century
pp. 17
Applying Principles of Graphic Design to Game Design
pp. 32
A Global Model of Simulation and Game Evaluation
pp. 43
Information Technology and Simulation Games
pp. 49
Towards a Concept of Meta-Game: Some Applied Results
pp. 57
Software to Communicate Global Models
pp. 66
Modeling Organizations with Visual Agents
pp. 74
Future Perspectives for Global Modeling
pp. 79
Behavioral/Social System Simulation
pp. 89
Communication and Understanding Around the World
pp. 99
Synchrony and Intercultural Communication
pp. 106
Global Network Simulation: An Environment for Global Awareness
pp. 112
Global University for Global Peace Gaming
pp. 121
Establishing Cross-Cultural Connections in the Classroom
pp. 125
Collaborative Creation of Adventure Games in the ESL One-Computer Classroom
pp. 131
Chinese Word Games for School Children
pp. 135
Simulation/Gaming for Language Learning in China
pp. 143
Training International Commercial Negotiators Through Simulation
pp. 159
Global Modelling: A Game-Generating Game
pp. 165
Simulation Structure and Attitude Change in a High Technology Culture
pp. 175
Introducing Gaming-Simulations into the Planning Process in a Developing Country
pp. 184
The NEW COMMONS GAME
pp. 192
Asian Agriculture: A Tragedy of the Commons in the Making?
pp. 202
Three Simulation/Games and Their Impact on Participants
pp. 208
Global Change and the Cross-Cultural Transfer of Policy Games
pp. 216
Policy Exercises on Global Environmental Problems
pp. 223
An Open Simulation-Game with a TV Studio as a Tool for Long-Term Policy Formation
pp. 230
A Computer-Supported Meeting Environment for Policy Exercises
pp. 238
Municipal Planning Room for Policy Exercises
pp. 246
Space Influences on Earth’s Ecological and Economic Systems
pp. 259
Global Changes in Business and Economics
pp. 263
An Econometric Simulation Model: The Case of FUGI/MS
pp. 267
Managing a Post-Communist Economy: A Gaming/Simulation Study
pp. 279
Strategic Decision Making in Business Gaming
pp. 287
Management Games in the International Business Classroom
pp. 294
Business and Engineering Gaming in the Ukraine
pp. 300
Stock Market Simulation
pp. 307
Using Spreadsheets for Complex Business Simulations
pp. 312
A Holistic Approach to Using a Marketing Strategy Simulation
pp. 318
Simulation Gaming and the Improvement of Quality
pp. 327
Building More Meaning into the Organizational Modeling Process
pp. 327
Organizational Modeling: Rationales, Issues, and Methods
pp. 328
A Proposal to Develop an International Business Simulation Laboratory
pp. 328
Using a Simulation Tool for Defining Global Problems
pp. 329
Design of a Computer Game for Managing an Apparel Retail Store
pp. 329
Law, Contract, and Power
pp. 330
Game Paradigm CAI
pp. 330
Residents’ Attitude Shifts in an Environmental Dispute: A Case Study of a Golf Course Location Dispute
pp. 330
A Micro World for Kanji Learning
pp. 331
Development of Game-Wise CAI and the Prerequisites
pp. 331
Future Status of Airborne Infectious Diseases: Evolution and Eradication
pp. 332
History Education and the Use of Simulation/Games
pp. 332
Heat Trap: Methodological Considerations for a Policy Exercise on Greenhouse Gas Emissions
pp. 333
Differences that Make a Difference: Intercultural Communication, Simulation, and the Debriefing Process
pp. 333
Modeling and Managing a Top Management Game by an Expert System Tool
pp. 334
Modeling and Diagnosing a Misconception by Hypothesis-Based Reasoning for ITS
pp. 334
Capturing Organizational Knowledge Through Modeling
pp. 335
Simulation of Polarization from Each Group Decision
pp. 335
On Problem Solving and Decision Making in MUSAS, a Musical Arrangement System
pp. 336
Gaming/Simulation for Research into Road Pricing
pp. 336
A Simulation Based on a Self-Referential Model of Organizational Intelligence
pp. 337
Business Games in Managerial Training/Development and the Transition to a Free Market Economy
pp. 337
A Simplified Simulation Model for Country Risk Evaluation
pp. 338
Strategy Formation in Universities: Changing Strategic Decision Processes of Loosely Coupled Systems Through Information Technologies
pp. 338
Analysis and Simulation of Credential Competition
pp. 339
A Classroom Simulator for Computer Language Education
pp. 339
Concept Formation Model of the Shape of Two-Dimensional Multimodal Functions and Its Application to Optimization
pp. 340
Automating Model Formulation for Decision Support
pp. 340
One Step Beyond: Problems with Traditional Game Evaluation
pp. 341
A Simulation Approach to Process Modeling in Information Systems Analysis and Design
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